Costume Design Outline
Goals
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establish tone and style
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establish time period and location
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give information on characters and groups of characters
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aid the performer
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coordinate with director's concept and other designers' work
Aesthetic Tools
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silhouette = line+mass
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composition
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space
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color
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texture - 2D and 3D
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movement - from fabric and cut
Practical Tools
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fabrics, leathers, metals, plastics
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sewing machine, hot glue gun
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accessories
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actors themselves
Costume Designer's Process
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Text analysis - look for characters, their groupings, how they change,
their actions
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Production meetings with director and other designers
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Thumbnail sketches
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Renderings with swatches, descriptions, alternate views
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Fittings
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Costume parade
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Dress Rehearsals
Historical Conventions of Costume Design
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Pre-19th century: actors found own costumes
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Companies owned stock of costumes
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19th century: job of costume designer evolves as historical specialist
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Publication of books on historical and local costumes make it possible
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Late 19th century: director's job and unity as visual ideal evolve
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Costume designer's role defined as it is today
Make-up Design
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make an actor's features visible
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create character
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can aid in communicating time period or location
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corrective make-up
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fantastical characters
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techniques: highlight/shadow, stippling
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prosthetics, plastics for great exaggerations to human form
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