The plot is of all the steps taken to achieve "real-life" geometry.
1a = tally across the entire disk with a single point source varying
the separation.
2a = tally across the entire disk with a point source wrapped in graphite.
3a = tally across the entire disk with graphite as the source.
1b = tally across the far surface with point source.
2b = tally across the far surface with point source wrapped in graphite.
3b = tally across the far surface with graphite as the source.
The same procedure was done for the development of the MCNP code tallying
across the near surfaces (point source, point source in graphite, graphite
as source).
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