- B.Sc., 1980, Yale University
- M.Sc., 1981, Yale University
- Ph.D., 1985, Yale University
My main research interests are in computer graphics, particularly procedural modelling of natural objects (e.g., terrains, plants, etc.) I am currently examining whether the structure of assemblies of crystals is amenable to procedural modelling. Other interests include the role of mathematics in computer science, and programming languages and methods.
Publications and Professional Activities
- Baldwin, D. “Is Computer Science a Relevant Academic Discipline for the 21st Century?” Computer, Dec. 2011, pp. 81–83.
- Baldwin, D., A. Brady, A. Danyluk, J. Adams, and A. Lawrence. “Case Studies of Liberal Arts Computer Science Programs” ACM Transactions on Computing Education, Mar. 2010.
- Baldwin, D. “Surface Reconstruction from Constructive Solid Geometry for Interactive Visualization,” Third International Symposium on Visual Computing (Springer: Lecture Notes in Computer Science 4841), Nov. 2007, pp. 321–330.
- Marion, B. and D. Baldwin. “SIGCSE Committee Report on the Implementation of a Discrete Mathematics Course,” SIGCSE inroads, June 2007, pp. 109 - 126.
- Baldwin, D. "Effectiveness of a Language Implementation Project in Building Appreciation for Formal Specification," Consortium for Computing Sciences in Colleges Northeastern Conference, April 2007, pp. 173 - 183.
- Baldwin, D., and G. Scragg. Algorithms and Data Structures: The Science of Computing. Charles River Media, 2004.
- Baldwin, D. "Architecture of the IViPP Particle Visualization Program," Technical report available at http://cs.geneseo.edu/~baldwin/ivipp/ivipparch.html, June 2004.
- Baldwin, D. and P. Henderson. "The Importance of Mathematics to the Software Practitioner." IEEE Software, Mar-Apr 2002, pp. 112, 110, 111.